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Point of Existence weekly news.


07/25/2008 11:39 AM
POE2 News #128

Welcome back to our 128th news posting and the release of our 2.5 client files.


We have been hard at work since last winter creating new content, polishing old content and generally making a better game for you to enjoy. We are pleased to announce that we feel that work has gotten to a point where we can invite you to try it out. Our release comes in a patch version for those already playing 2.1 We are also releasing a two part, 2.4 gigabyte full client version of the mod. In the past we have tried to package the installer into a single massive download. We feel that a two download, two installer version will allow us greater flexibility when dealing with the errors associated with downloading large files. We hope you will agree.

Please click the images below to download version 2.5 of POE2















We appreciate the hosting from Hypernia.com which has allowed us to develop PoE2 and as a condition of such hosting the Point of Existence team respectfully requests that mirror downloads not be publish for a period of 24 hours after the release.


We hope to see you on the battlefield this weekend and in the coming months.
Thats all for now, POE Team signing off...


07/23/2008 06:49 PM
POE2 News #127


Welcome back to another POE news update! We will keep this one short and sweet. We are proud to announce the release of our server files for POE 2.5. We encourage servers to install this full server build and to identify their servers as running 2.5.

Click on the image below to download the server files for POE2 v2.5



The final new map making it into 2.5 is by Greasy Mullet called Aces High. The map is a joint US/German level which features a large scale air battle as well as a ground game to control the island with AA. Only the team with both a strong airforce and infantry support will be victorious. Combined arms coordination here is the key.





Our singleplayer team has done an enormous amount of work on this release with seven new singleplayer maps coming on line in this release. Coldfussion put together this little film of him having a little fun with his bot coworkers, enjoy.

Click the image below to see the POE2 v2.5 AI demo video




That's all we have for today, stay tuned for our client release on Friday!
POE Team signing off...


07/20/2008 06:45 PM
POE2 News #126


Welcome back to another POE news update! As we mentioned in our last news, we've been testing the next release client for PoE2 and testing has gone extremely well. After getting the Testers seal of approval, we are pleased to announce the next release of PoE2 will be on Friday July 25th! This version will be labelled 2.5 We will be releasing the server files on Wednesday July 23rd so you have plenty of time to set up your boxes ready for Fridays' client release.



Hundreds of man-hours of hard work have gone into making this release one of our best yet. The contents of our change log for this version give a brief overview of what you can expect in 2.5. Click the image below to see what we've been up to.




One of the new features to see in this release is the introduction of more destructible statics thanks to the hard work of Dr. Destructo. Many of the new maps feature his destructible static’s but Melitopol Depot stands out as most of the map is made up of the good Dr.’s destructible environments. Don't blow everything up at once. wink.gif







FBmantis has put together a review of one of our maps that has undergone a facelift in 2.5, SnakeEyes. I encourage you to take a look at his take on what we have done to refine the gameplay on this gritty map.



Thats all for today, stay tuned on Wednesday for our Server Files release and on Friday for our Client release.
POE Team, signing off...


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